I’ve designed this pack of 56 LUTs to help professionals and enthusiasts transform their flat and non-contrast renders, into photorealistic renders rich in detail, contrast, and color. In this task, the use of LUTs combined with the dynamic range compression tools of render engines, helps us to standardize the Look of our work and guarantees us consistent results in all our images.
To properly replicate the the behavior of a camera in an sRGB monitor using linear rendering tools, we need to use “tone-mapping”. However this result is NOT photorealistic. We get as a result, an image with high dynamic range, that represents with great accuracy the physical properties of light. When we work with LWF using lineal render engines such as VRay, Corona Renderer, F- Storm, etc.